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Aug 14

RAGDiffusion: Faithful Cloth Generation via External Knowledge Assimilation

Standard clothing asset generation involves creating forward-facing flat-lay garment images displayed on a clear background by extracting clothing information from diverse real-world contexts, which presents significant challenges due to highly standardized sampling distributions and precise structural requirements in the generated images. Existing models have limited spatial perception and often exhibit structural hallucinations in this high-specification generative task. To address this issue, we propose a novel Retrieval-Augmented Generation (RAG) framework, termed RAGDiffusion, to enhance structure determinacy and mitigate hallucinations by assimilating external knowledge from LLM and databases. RAGDiffusion consists of two core processes: (1) Retrieval-based structure aggregation, which employs contrastive learning and a Structure Locally Linear Embedding (SLLE) to derive global structure and spatial landmarks, providing both soft and hard guidance to counteract structural ambiguities; and (2) Omni-level faithful garment generation, which introduces a three-level alignment that ensures fidelity in structural, pattern, and decoding components within the diffusing. Extensive experiments on challenging real-world datasets demonstrate that RAGDiffusion synthesizes structurally and detail-faithful clothing assets with significant performance improvements, representing a pioneering effort in high-specification faithful generation with RAG to confront intrinsic hallucinations and enhance fidelity.

  • 9 authors
·
Nov 29, 2024

Improving Diffusion Models for Virtual Try-on

This paper considers image-based virtual try-on, which renders an image of a person wearing a curated garment, given a pair of images depicting the person and the garment, respectively. Previous works adapt existing exemplar-based inpainting diffusion models for virtual try-on to improve the naturalness of the generated visuals compared to other methods (e.g., GAN-based), but they fail to preserve the identity of the garments. To overcome this limitation, we propose a novel diffusion model that improves garment fidelity and generates authentic virtual try-on images. Our method, coined IDM-VTON, uses two different modules to encode the semantics of garment image; given the base UNet of the diffusion model, 1) the high-level semantics extracted from a visual encoder are fused to the cross-attention layer, and then 2) the low-level features extracted from parallel UNet are fused to the self-attention layer. In addition, we provide detailed textual prompts for both garment and person images to enhance the authenticity of the generated visuals. Finally, we present a customization method using a pair of person-garment images, which significantly improves fidelity and authenticity. Our experimental results show that our method outperforms previous approaches (both diffusion-based and GAN-based) in preserving garment details and generating authentic virtual try-on images, both qualitatively and quantitatively. Furthermore, the proposed customization method demonstrates its effectiveness in a real-world scenario.

  • 5 authors
·
Mar 8, 2024 2

MMTryon: Multi-Modal Multi-Reference Control for High-Quality Fashion Generation

This paper introduces MMTryon, a multi-modal multi-reference VIrtual Try-ON (VITON) framework, which can generate high-quality compositional try-on results by taking a text instruction and multiple garment images as inputs. Our MMTryon addresses three problems overlooked in prior literature: 1) Support of multiple try-on items. Existing methods are commonly designed for single-item try-on tasks (e.g., upper/lower garments, dresses). 2)Specification of dressing style. Existing methods are unable to customize dressing styles based on instructions (e.g., zipped/unzipped, tuck-in/tuck-out, etc.) 3) Segmentation Dependency. They further heavily rely on category-specific segmentation models to identify the replacement regions, with segmentation errors directly leading to significant artifacts in the try-on results. To address the first two issues, our MMTryon introduces a novel multi-modality and multi-reference attention mechanism to combine the garment information from reference images and dressing-style information from text instructions. Besides, to remove the segmentation dependency, MMTryon uses a parsing-free garment encoder and leverages a novel scalable data generation pipeline to convert existing VITON datasets to a form that allows MMTryon to be trained without requiring any explicit segmentation. Extensive experiments on high-resolution benchmarks and in-the-wild test sets demonstrate MMTryon's superiority over existing SOTA methods both qualitatively and quantitatively. MMTryon's impressive performance on multi-item and style-controllable virtual try-on scenarios and its ability to try on any outfit in a large variety of scenarios from any source image, opens up a new avenue for future investigation in the fashion community.

  • 7 authors
·
Nov 19, 2024

Texture-Preserving Diffusion Models for High-Fidelity Virtual Try-On

Image-based virtual try-on is an increasingly important task for online shopping. It aims to synthesize images of a specific person wearing a specified garment. Diffusion model-based approaches have recently become popular, as they are excellent at image synthesis tasks. However, these approaches usually employ additional image encoders and rely on the cross-attention mechanism for texture transfer from the garment to the person image, which affects the try-on's efficiency and fidelity. To address these issues, we propose an Texture-Preserving Diffusion (TPD) model for virtual try-on, which enhances the fidelity of the results and introduces no additional image encoders. Accordingly, we make contributions from two aspects. First, we propose to concatenate the masked person and reference garment images along the spatial dimension and utilize the resulting image as the input for the diffusion model's denoising UNet. This enables the original self-attention layers contained in the diffusion model to achieve efficient and accurate texture transfer. Second, we propose a novel diffusion-based method that predicts a precise inpainting mask based on the person and reference garment images, further enhancing the reliability of the try-on results. In addition, we integrate mask prediction and image synthesis into a single compact model. The experimental results show that our approach can be applied to various try-on tasks, e.g., garment-to-person and person-to-person try-ons, and significantly outperforms state-of-the-art methods on popular VITON, VITON-HD databases.

  • 6 authors
·
Apr 1, 2024 1

Any2AnyTryon: Leveraging Adaptive Position Embeddings for Versatile Virtual Clothing Tasks

Image-based virtual try-on (VTON) aims to generate a virtual try-on result by transferring an input garment onto a target person's image. However, the scarcity of paired garment-model data makes it challenging for existing methods to achieve high generalization and quality in VTON. Also, it limits the ability to generate mask-free try-ons. To tackle the data scarcity problem, approaches such as Stable Garment and MMTryon use a synthetic data strategy, effectively increasing the amount of paired data on the model side. However, existing methods are typically limited to performing specific try-on tasks and lack user-friendliness. To enhance the generalization and controllability of VTON generation, we propose Any2AnyTryon, which can generate try-on results based on different textual instructions and model garment images to meet various needs, eliminating the reliance on masks, poses, or other conditions. Specifically, we first construct the virtual try-on dataset LAION-Garment, the largest known open-source garment try-on dataset. Then, we introduce adaptive position embedding, which enables the model to generate satisfactory outfitted model images or garment images based on input images of different sizes and categories, significantly enhancing the generalization and controllability of VTON generation. In our experiments, we demonstrate the effectiveness of our Any2AnyTryon and compare it with existing methods. The results show that Any2AnyTryon enables flexible, controllable, and high-quality image-based virtual try-on generation.https://logn-2024.github.io/Any2anyTryonProjectPage/

  • 6 authors
·
Jan 27, 2025 3

Fashion-RAG: Multimodal Fashion Image Editing via Retrieval-Augmented Generation

In recent years, the fashion industry has increasingly adopted AI technologies to enhance customer experience, driven by the proliferation of e-commerce platforms and virtual applications. Among the various tasks, virtual try-on and multimodal fashion image editing -- which utilizes diverse input modalities such as text, garment sketches, and body poses -- have become a key area of research. Diffusion models have emerged as a leading approach for such generative tasks, offering superior image quality and diversity. However, most existing virtual try-on methods rely on having a specific garment input, which is often impractical in real-world scenarios where users may only provide textual specifications. To address this limitation, in this work we introduce Fashion Retrieval-Augmented Generation (Fashion-RAG), a novel method that enables the customization of fashion items based on user preferences provided in textual form. Our approach retrieves multiple garments that match the input specifications and generates a personalized image by incorporating attributes from the retrieved items. To achieve this, we employ textual inversion techniques, where retrieved garment images are projected into the textual embedding space of the Stable Diffusion text encoder, allowing seamless integration of retrieved elements into the generative process. Experimental results on the Dress Code dataset demonstrate that Fashion-RAG outperforms existing methods both qualitatively and quantitatively, effectively capturing fine-grained visual details from retrieved garments. To the best of our knowledge, this is the first work to introduce a retrieval-augmented generation approach specifically tailored for multimodal fashion image editing.

  • 4 authors
·
Apr 18, 2025

CAT-DM: Controllable Accelerated Virtual Try-on with Diffusion Model

Image-based virtual try-on enables users to virtually try on different garments by altering original clothes in their photographs. Generative Adversarial Networks (GANs) dominate the research field in image-based virtual try-on, but have not resolved problems such as unnatural deformation of garments and the blurry generation quality. Recently, diffusion models have emerged with surprising performance across various image generation tasks. While the generative quality of diffusion models is impressive, achieving controllability poses a significant challenge when applying it to virtual try-on tasks and multiple denoising iterations limit its potential for real-time applications. In this paper, we propose Controllable Accelerated virtual Try-on with Diffusion Model called CAT-DM. To enhance the controllability, a basic diffusion-based virtual try-on network is designed, which utilizes ControlNet to introduce additional control conditions and improves the feature extraction of garment images. In terms of acceleration, CAT-DM initiates a reverse denoising process with an implicit distribution generated by a pre-trained GAN-based model. Compared with previous try-on methods based on diffusion models, CAT-DM not only retains the pattern and texture details of the in-shop garment but also reduces the sampling steps without compromising generation quality. Extensive experiments demonstrate the superiority of CAT-DM against both GAN-based and diffusion-based methods in producing more realistic images and accurately reproducing garment patterns. Our code and models will be publicly released.

  • 6 authors
·
Nov 30, 2023

DPDEdit: Detail-Preserved Diffusion Models for Multimodal Fashion Image Editing

Fashion image editing is a crucial tool for designers to convey their creative ideas by visualizing design concepts interactively. Current fashion image editing techniques, though advanced with multimodal prompts and powerful diffusion models, often struggle to accurately identify editing regions and preserve the desired garment texture detail. To address these challenges, we introduce a new multimodal fashion image editing architecture based on latent diffusion models, called Detail-Preserved Diffusion Models (DPDEdit). DPDEdit guides the fashion image generation of diffusion models by integrating text prompts, region masks, human pose images, and garment texture images. To precisely locate the editing region, we first introduce Grounded-SAM to predict the editing region based on the user's textual description, and then combine it with other conditions to perform local editing. To transfer the detail of the given garment texture into the target fashion image, we propose a texture injection and refinement mechanism. Specifically, this mechanism employs a decoupled cross-attention layer to integrate textual descriptions and texture images, and incorporates an auxiliary U-Net to preserve the high-frequency details of generated garment texture. Additionally, we extend the VITON-HD dataset using a multimodal large language model to generate paired samples with texture images and textual descriptions. Extensive experiments show that our DPDEdit outperforms state-of-the-art methods in terms of image fidelity and coherence with the given multimodal inputs.

  • 4 authors
·
Sep 2, 2024

SIFT-VTON: Geometric Correspondence Supervision on Cross-Attention for Virtual Try-On

Diffusion-based virtual try-on methods achieve photorealistic synthesis through cross-attention mechanisms that transfer garment features to target body regions. However, these approaches rely on implicit learning of spatial correspondences, struggling to preserve fine details such as text and illustrations. We propose a novel approach, which we call SIFT-VTON, that utilizes SIFT keypoint matching to provide explicit geometric guidance for diffusion-based virtual try-on. Our method applies domain-specific filtering to SIFT keypoint matches between garment and person images, then converts these correspondences into spatial probability distributions that supervise cross-attention layers during training. This explicit supervision guides the model to learn precise spatial alignment, concentrating attention on geometrically consistent garment regions. Experiments on the VITON-HD dataset demonstrate significant improvements on unpaired metrics while maintaining competitive paired reconstruction metrics. Qualitative comparisons show superior preservation of text clarity and pattern alignment. Attention visualizations confirm that our method produces sharply focused attention on relevant garment details. This work demonstrates that classical geometric correspondence methods can effectively enhance modern diffusion models for conditional synthesis tasks. The source code will be available at https://github.com/takesukeDS/SIFT-VTON.

  • 2 authors
·
May 1

Deep Fashion3D: A Dataset and Benchmark for 3D Garment Reconstruction from Single Images

High-fidelity clothing reconstruction is the key to achieving photorealism in a wide range of applications including human digitization, virtual try-on, etc. Recent advances in learning-based approaches have accomplished unprecedented accuracy in recovering unclothed human shape and pose from single images, thanks to the availability of powerful statistical models, e.g. SMPL, learned from a large number of body scans. In contrast, modeling and recovering clothed human and 3D garments remains notoriously difficult, mostly due to the lack of large-scale clothing models available for the research community. We propose to fill this gap by introducing Deep Fashion3D, the largest collection to date of 3D garment models, with the goal of establishing a novel benchmark and dataset for the evaluation of image-based garment reconstruction systems. Deep Fashion3D contains 2078 models reconstructed from real garments, which covers 10 different categories and 563 garment instances. It provides rich annotations including 3D feature lines, 3D body pose and the corresponded multi-view real images. In addition, each garment is randomly posed to enhance the variety of real clothing deformations. To demonstrate the advantage of Deep Fashion3D, we propose a novel baseline approach for single-view garment reconstruction, which leverages the merits of both mesh and implicit representations. A novel adaptable template is proposed to enable the learning of all types of clothing in a single network. Extensive experiments have been conducted on the proposed dataset to verify its significance and usefulness. We will make Deep Fashion3D publicly available upon publication.

  • 8 authors
·
Mar 28, 2020

Wearing the Same Outfit in Different Ways -- A Controllable Virtual Try-on Method

An outfit visualization method generates an image of a person wearing real garments from images of those garments. Current methods can produce images that look realistic and preserve garment identity, captured in details such as collar, cuffs, texture, hem, and sleeve length. However, no current method can both control how the garment is worn -- including tuck or untuck, opened or closed, high or low on the waist, etc.. -- and generate realistic images that accurately preserve the properties of the original garment. We describe an outfit visualization method that controls drape while preserving garment identity. Our system allows instance independent editing of garment drape, which means a user can construct an edit (e.g. tucking a shirt in a specific way) that can be applied to all shirts in a garment collection. Garment detail is preserved by relying on a warping procedure to place the garment on the body and a generator then supplies fine shading detail. To achieve instance independent control, we use control points with garment category-level semantics to guide the warp. The method produces state-of-the-art quality images, while allowing creative ways to style garments, including allowing tops to be tucked or untucked; jackets to be worn open or closed; skirts to be worn higher or lower on the waist; and so on. The method allows interactive control to correct errors in individual renderings too. Because the edits are instance independent, they can be applied to large pools of garments automatically and can be conditioned on garment metadata (e.g. all cropped jackets are worn closed or all bomber jackets are worn closed).

  • 4 authors
·
Nov 28, 2022

DiffGI: Differentiable Geometry Images for High-Fidelity Thin-Shell 3D Generation

Existing 3D generative models predominantly rely on implicit volumetric representations, which enforce watertight topology and struggle to represent thin-shell and non-manifold geometries such as garments. Geometry image-based approaches offer a surface-centric alternative, but existing methods rely on discrete binary occupancy maps whose resolution-dependent boundary encoding causes staircase artifacts and information loss upon downsampling, while surface reconstruction remains a non-differentiable post-processing step disconnected from the learning pipeline. To address this, we propose Differentiable Geometry Image (DiffGI), an end-to-end 3D-to-2D mapping framework that seamlessly integrates surface representation and geometric optimization. DiffGI replaces binary maps with a continuous 2D Truncated Signed Distance Function (TSDF), which encodes boundary position at subpixel precision within a fixed grid resolution, eliminating resolution-dependent staircase artifacts even under aggressive downsampling. Building on this continuous field, we introduce a differentiable Marching Squares algorithm based on analytical linear interpolation, allowing gradients from 3D surface losses to propagate back to the 2D latent space. Leveraging this differentiable pipeline, we train a DiffGI-VAE augmented with a geometry-aware normal rendering loss to compress complex 3D surfaces into an ultra-compact 32X32 latent space, and instantiate a transformer-based latent diffusion model with a flow-matching objective on top of this space for conditional 3D generation. Extensive experiments on garment and object datasets demonstrate that our method achieves superior reconstruction fidelity and boundary precision compared to prior geometry-image and voxel-based approaches, while requiring significantly fewer computational resources.

Garment3DGen: 3D Garment Stylization and Texture Generation

We introduce Garment3DGen a new method to synthesize 3D garment assets from a base mesh given a single input image as guidance. Our proposed approach allows users to generate 3D textured clothes based on both real and synthetic images, such as those generated by text prompts. The generated assets can be directly draped and simulated on human bodies. First, we leverage the recent progress of image to 3D diffusion methods to generate 3D garment geometries. However, since these geometries cannot be utilized directly for downstream tasks, we propose to use them as pseudo ground-truth and set up a mesh deformation optimization procedure that deforms a base template mesh to match the generated 3D target. Second, we introduce carefully designed losses that allow the input base mesh to freely deform towards the desired target, yet preserve mesh quality and topology such that they can be simulated. Finally, a texture estimation module generates high-fidelity texture maps that are globally and locally consistent and faithfully capture the input guidance, allowing us to render the generated 3D assets. With Garment3DGen users can generate the textured 3D garment of their choice without the need of artist intervention. One can provide a textual prompt describing the garment they desire to generate a simulation-ready 3D asset. We present a plethora of quantitative and qualitative comparisons on various assets both real and generated and provide use-cases of how one can generate simulation-ready 3D garments.

  • 6 authors
·
Mar 27, 2024 3

Spatio-Temporal Garment Reconstruction Using Diffusion Mapping via Pattern Coordinates

Reconstructing 3D clothed humans from monocular images and videos is a fundamental problem with applications in virtual try-on, avatar creation, and mixed reality. Despite significant progress in human body recovery, accurately reconstructing garment geometry, particularly for loose-fitting clothing, remains an open challenge. We propose a unified framework for high-fidelity 3D garment reconstruction from both single images and video sequences. Our approach combines Implicit Sewing Patterns (ISP) with a generative diffusion model to learn expressive garment shape priors in 2D UV space. Leveraging these priors, we introduce a mapping model that establishes correspondences between image pixels, UV pattern coordinates, and 3D geometry, enabling accurate and detailed garment reconstruction from single images. We further extend this formulation to dynamic reconstruction by introducing a spatio-temporal diffusion scheme with test-time guidance to enforce long-range temporal consistency. We also develop analytic projection-based constraints that preserve image-aligned geometry in visible regions while enforcing coherent completion in occluded areas over time. Although trained exclusively on synthetically simulated cloth data, our method generalizes well to real-world imagery and consistently outperforms existing approaches on both tight- and loose-fitting garments. The reconstructed garments preserve fine geometric detail while exhibiting realistic dynamic motion, supporting downstream applications such as texture editing, garment retargeting, and animation.

  • 6 authors
·
Feb 27

DiffFit: Disentangled Garment Warping and Texture Refinement for Virtual Try-On

Virtual try-on (VTON) aims to synthesize realistic images of a person wearing a target garment, with broad applications in e-commerce and digital fashion. While recent advances in latent diffusion models have substantially improved visual quality, existing approaches still struggle with preserving fine-grained garment details, achieving precise garment-body alignment, maintaining inference efficiency, and generalizing to diverse poses and clothing styles. To address these challenges, we propose DiffFit, a novel two-stage latent diffusion framework for high-fidelity virtual try-on. DiffFit adopts a progressive generation strategy: the first stage performs geometry-aware garment warping, aligning the garment with the target body through fine-grained deformation and pose adaptation. The second stage refines texture fidelity via a cross-modal conditional diffusion model that integrates the warped garment, the original garment appearance, and the target person image for high-quality rendering. By decoupling geometric alignment and appearance refinement, DiffFit effectively reduces task complexity and enhances both generation stability and visual realism. It excels in preserving garment-specific attributes such as textures, wrinkles, and lighting, while ensuring accurate alignment with the human body. Extensive experiments on large-scale VTON benchmarks demonstrate that DiffFit achieves superior performance over existing state-of-the-art methods in both quantitative metrics and perceptual evaluations.

  • 1 authors
·
Jun 29, 2025

Multi-Garment Customized Model Generation

This paper introduces Multi-Garment Customized Model Generation, a unified framework based on Latent Diffusion Models (LDMs) aimed at addressing the unexplored task of synthesizing images with free combinations of multiple pieces of clothing. The method focuses on generating customized models wearing various targeted outfits according to different text prompts. The primary challenge lies in maintaining the natural appearance of the dressed model while preserving the complex textures of each piece of clothing, ensuring that the information from different garments does not interfere with each other. To tackle these challenges, we first developed a garment encoder, which is a trainable UNet copy with shared weights, capable of extracting detailed features of garments in parallel. Secondly, our framework supports the conditional generation of multiple garments through decoupled multi-garment feature fusion, allowing multiple clothing features to be injected into the backbone network, significantly alleviating conflicts between garment information. Additionally, the proposed garment encoder is a plug-and-play module that can be combined with other extension modules such as IP-Adapter and ControlNet, enhancing the diversity and controllability of the generated models. Extensive experiments demonstrate the superiority of our approach over existing alternatives, opening up new avenues for the task of generating images with multiple-piece clothing combinations

  • 3 authors
·
Aug 9, 2024

Garment Animation NeRF with Color Editing

Generating high-fidelity garment animations through traditional workflows, from modeling to rendering, is both tedious and expensive. These workflows often require repetitive steps in response to updates in character motion, rendering viewpoint changes, or appearance edits. Although recent neural rendering offers an efficient solution for computationally intensive processes, it struggles with rendering complex garment animations containing fine wrinkle details and realistic garment-and-body occlusions, while maintaining structural consistency across frames and dense view rendering. In this paper, we propose a novel approach to directly synthesize garment animations from body motion sequences without the need for an explicit garment proxy. Our approach infers garment dynamic features from body motion, providing a preliminary overview of garment structure. Simultaneously, we capture detailed features from synthesized reference images of the garment's front and back, generated by a pre-trained image model. These features are then used to construct a neural radiance field that renders the garment animation video. Additionally, our technique enables garment recoloring by decomposing its visual elements. We demonstrate the generalizability of our method across unseen body motions and camera views, ensuring detailed structural consistency. Furthermore, we showcase its applicability to color editing on both real and synthetic garment data. Compared to existing neural rendering techniques, our method exhibits qualitative and quantitative improvements in garment dynamics and wrinkle detail modeling. Code is available at https://github.com/wrk226/GarmentAnimationNeRF.

  • 4 authors
·
Jul 29, 2024

AnyDressing: Customizable Multi-Garment Virtual Dressing via Latent Diffusion Models

Recent advances in garment-centric image generation from text and image prompts based on diffusion models are impressive. However, existing methods lack support for various combinations of attire, and struggle to preserve the garment details while maintaining faithfulness to the text prompts, limiting their performance across diverse scenarios. In this paper, we focus on a new task, i.e., Multi-Garment Virtual Dressing, and we propose a novel AnyDressing method for customizing characters conditioned on any combination of garments and any personalized text prompts. AnyDressing comprises two primary networks named GarmentsNet and DressingNet, which are respectively dedicated to extracting detailed clothing features and generating customized images. Specifically, we propose an efficient and scalable module called Garment-Specific Feature Extractor in GarmentsNet to individually encode garment textures in parallel. This design prevents garment confusion while ensuring network efficiency. Meanwhile, we design an adaptive Dressing-Attention mechanism and a novel Instance-Level Garment Localization Learning strategy in DressingNet to accurately inject multi-garment features into their corresponding regions. This approach efficiently integrates multi-garment texture cues into generated images and further enhances text-image consistency. Additionally, we introduce a Garment-Enhanced Texture Learning strategy to improve the fine-grained texture details of garments. Thanks to our well-craft design, AnyDressing can serve as a plug-in module to easily integrate with any community control extensions for diffusion models, improving the diversity and controllability of synthesized images. Extensive experiments show that AnyDressing achieves state-of-the-art results.

  • 8 authors
·
Dec 5, 2024 2

GarVerseLOD: High-Fidelity 3D Garment Reconstruction from a Single In-the-Wild Image using a Dataset with Levels of Details

Neural implicit functions have brought impressive advances to the state-of-the-art of clothed human digitization from multiple or even single images. However, despite the progress, current arts still have difficulty generalizing to unseen images with complex cloth deformation and body poses. In this work, we present GarVerseLOD, a new dataset and framework that paves the way to achieving unprecedented robustness in high-fidelity 3D garment reconstruction from a single unconstrained image. Inspired by the recent success of large generative models, we believe that one key to addressing the generalization challenge lies in the quantity and quality of 3D garment data. Towards this end, GarVerseLOD collects 6,000 high-quality cloth models with fine-grained geometry details manually created by professional artists. In addition to the scale of training data, we observe that having disentangled granularities of geometry can play an important role in boosting the generalization capability and inference accuracy of the learned model. We hence craft GarVerseLOD as a hierarchical dataset with levels of details (LOD), spanning from detail-free stylized shape to pose-blended garment with pixel-aligned details. This allows us to make this highly under-constrained problem tractable by factorizing the inference into easier tasks, each narrowed down with smaller searching space. To ensure GarVerseLOD can generalize well to in-the-wild images, we propose a novel labeling paradigm based on conditional diffusion models to generate extensive paired images for each garment model with high photorealism. We evaluate our method on a massive amount of in-the-wild images. Experimental results demonstrate that GarVerseLOD can generate standalone garment pieces with significantly better quality than prior approaches. Project page: https://garverselod.github.io/

  • 9 authors
·
Nov 5, 2024 1

Inverse Virtual Try-On: Generating Multi-Category Product-Style Images from Clothed Individuals

While virtual try-on (VTON) systems aim to render a garment onto a target person image, this paper tackles the novel task of virtual try-off (VTOFF), which addresses the inverse problem: generating standardized product images of garments from real-world photos of clothed individuals. Unlike VTON, which must resolve diverse pose and style variations, VTOFF benefits from a consistent and well-defined output format -- typically a flat, lay-down-style representation of the garment -- making it a promising tool for data generation and dataset enhancement. However, existing VTOFF approaches face two major limitations: (i) difficulty in disentangling garment features from occlusions and complex poses, often leading to visual artifacts, and (ii) restricted applicability to single-category garments (e.g., upper-body clothes only), limiting generalization. To address these challenges, we present Text-Enhanced MUlti-category Virtual Try-Off (TEMU-VTOFF), a novel architecture featuring a dual DiT-based backbone with a modified multimodal attention mechanism for robust garment feature extraction. Our architecture is designed to receive garment information from multiple modalities like images, text, and masks to work in a multi-category setting. Finally, we propose an additional alignment module to further refine the generated visual details. Experiments on VITON-HD and Dress Code datasets show that TEMU-VTOFF sets a new state-of-the-art on the VTOFF task, significantly improving both visual quality and fidelity to the target garments.

  • 6 authors
·
May 27, 2025 1

Garment Particles: A 2D--3D Symmetric Garment Representation for Generation and Editing

Practical garment design spans two modes: intuitive creation from high-level intent, such as a reference image or text description, and complex low-level editing across 2D sewing patterns and 3D draped geometry, which requires professional training to navigate their complex interdependencies. Yet existing frameworks address only part of this challenge, offering either garment generation from casual inputs or direct editing on sewing patterns. To support both ends of the spectrum, we propose Garment Particles, a 5D point-cloud representation that jointly encodes 2D sewing patterns and 3D geometry. This representation enables Garment Particles Flow (GPF), a rectified flow framework that supports intuitive generation from high-level inputs (text, images, sketches) and various editing operations on 2D sewing patterns and 3D geometries via diffusion posterior sampling. Finally, we introduce Particles-to-Pattern Flow that converts generated garment particles into curved-based patterns for simulation. We validate our model's generation ability on multiple datasets, achieving state-of-the-art garment generation results against competitive baselines. Our model also enables many garment editing scenarios, including garment interpolation, sewing pattern editing, point-cloud- and silhouette-conditioned garment generation. Our project website is at https://garment-particles.github.io .

  • 6 authors
·
May 24

DreamFit: Garment-Centric Human Generation via a Lightweight Anything-Dressing Encoder

Diffusion models for garment-centric human generation from text or image prompts have garnered emerging attention for their great application potential. However, existing methods often face a dilemma: lightweight approaches, such as adapters, are prone to generate inconsistent textures; while finetune-based methods involve high training costs and struggle to maintain the generalization capabilities of pretrained diffusion models, limiting their performance across diverse scenarios. To address these challenges, we propose DreamFit, which incorporates a lightweight Anything-Dressing Encoder specifically tailored for the garment-centric human generation. DreamFit has three key advantages: (1) Lightweight training: with the proposed adaptive attention and LoRA modules, DreamFit significantly minimizes the model complexity to 83.4M trainable parameters. (2)Anything-Dressing: Our model generalizes surprisingly well to a wide range of (non-)garments, creative styles, and prompt instructions, consistently delivering high-quality results across diverse scenarios. (3) Plug-and-play: DreamFit is engineered for smooth integration with any community control plugins for diffusion models, ensuring easy compatibility and minimizing adoption barriers. To further enhance generation quality, DreamFit leverages pretrained large multi-modal models (LMMs) to enrich the prompt with fine-grained garment descriptions, thereby reducing the prompt gap between training and inference. We conduct comprehensive experiments on both 768 times 512 high-resolution benchmarks and in-the-wild images. DreamFit surpasses all existing methods, highlighting its state-of-the-art capabilities of garment-centric human generation.

  • 7 authors
·
Dec 23, 2024

ChatGarment: Garment Estimation, Generation and Editing via Large Language Models

We introduce ChatGarment, a novel approach that leverages large vision-language models (VLMs) to automate the estimation, generation, and editing of 3D garments from images or text descriptions. Unlike previous methods that struggle in real-world scenarios or lack interactive editing capabilities, ChatGarment can estimate sewing patterns from in-the-wild images or sketches, generate them from text descriptions, and edit garments based on user instructions, all within an interactive dialogue. These sewing patterns can then be draped into 3D garments, which are easily animatable and simulatable. This is achieved by finetuning a VLM to directly generate a JSON file that includes both textual descriptions of garment types and styles, as well as continuous numerical attributes. This JSON file is then used to create sewing patterns through a programming parametric model. To support this, we refine the existing programming model, GarmentCode, by expanding its garment type coverage and simplifying its structure for efficient VLM fine-tuning. Additionally, we construct a large-scale dataset of image-to-sewing-pattern and text-to-sewing-pattern pairs through an automated data pipeline. Extensive evaluations demonstrate ChatGarment's ability to accurately reconstruct, generate, and edit garments from multimodal inputs, highlighting its potential to revolutionize workflows in fashion and gaming applications. Code and data will be available at https://chatgarment.github.io/.

  • 8 authors
·
Dec 23, 2024

GarmageNet: A Multimodal Generative Framework for Sewing Pattern Design and Generic Garment Modeling

Realistic digital garment modeling remains a labor-intensive task due to the intricate process of translating 2D sewing patterns into high-fidelity, simulation-ready 3D garments. We introduce GarmageNet, a unified generative framework that automates the creation of 2D sewing patterns, the construction of sewing relationships, and the synthesis of 3D garment initializations compatible with physics-based simulation. Central to our approach is Garmage, a novel garment representation that encodes each panel as a structured geometry image, effectively bridging the semantic and geometric gap between 2D structural patterns and 3D garment shapes. GarmageNet employs a latent diffusion transformer to synthesize panel-wise geometry images and integrates GarmageJigsaw, a neural module for predicting point-to-point sewing connections along panel contours. To support training and evaluation, we build GarmageSet, a large-scale dataset comprising over 10,000 professionally designed garments with detailed structural and style annotations. Our method demonstrates versatility and efficacy across multiple application scenarios, including scalable garment generation from multi-modal design concepts (text prompts, sketches, photographs), automatic modeling from raw flat sewing patterns, pattern recovery from unstructured point clouds, and progressive garment editing using conventional instructions-laying the foundation for fully automated, production-ready pipelines in digital fashion. Project page: https://style3d.github.io/garmagenet.

  • 8 authors
·
Apr 2, 2025 1

FabricDiffusion: High-Fidelity Texture Transfer for 3D Garments Generation from In-The-Wild Clothing Images

We introduce FabricDiffusion, a method for transferring fabric textures from a single clothing image to 3D garments of arbitrary shapes. Existing approaches typically synthesize textures on the garment surface through 2D-to-3D texture mapping or depth-aware inpainting via generative models. Unfortunately, these methods often struggle to capture and preserve texture details, particularly due to challenging occlusions, distortions, or poses in the input image. Inspired by the observation that in the fashion industry, most garments are constructed by stitching sewing patterns with flat, repeatable textures, we cast the task of clothing texture transfer as extracting distortion-free, tileable texture materials that are subsequently mapped onto the UV space of the garment. Building upon this insight, we train a denoising diffusion model with a large-scale synthetic dataset to rectify distortions in the input texture image. This process yields a flat texture map that enables a tight coupling with existing Physically-Based Rendering (PBR) material generation pipelines, allowing for realistic relighting of the garment under various lighting conditions. We show that FabricDiffusion can transfer various features from a single clothing image including texture patterns, material properties, and detailed prints and logos. Extensive experiments demonstrate that our model significantly outperforms state-to-the-art methods on both synthetic data and real-world, in-the-wild clothing images while generalizing to unseen textures and garment shapes.

  • 7 authors
·
Oct 2, 2024

FitDiT: Advancing the Authentic Garment Details for High-fidelity Virtual Try-on

Although image-based virtual try-on has made considerable progress, emerging approaches still encounter challenges in producing high-fidelity and robust fitting images across diverse scenarios. These methods often struggle with issues such as texture-aware maintenance and size-aware fitting, which hinder their overall effectiveness. To address these limitations, we propose a novel garment perception enhancement technique, termed FitDiT, designed for high-fidelity virtual try-on using Diffusion Transformers (DiT) allocating more parameters and attention to high-resolution features. First, to further improve texture-aware maintenance, we introduce a garment texture extractor that incorporates garment priors evolution to fine-tune garment feature, facilitating to better capture rich details such as stripes, patterns, and text. Additionally, we introduce frequency-domain learning by customizing a frequency distance loss to enhance high-frequency garment details. To tackle the size-aware fitting issue, we employ a dilated-relaxed mask strategy that adapts to the correct length of garments, preventing the generation of garments that fill the entire mask area during cross-category try-on. Equipped with the above design, FitDiT surpasses all baselines in both qualitative and quantitative evaluations. It excels in producing well-fitting garments with photorealistic and intricate details, while also achieving competitive inference times of 4.57 seconds for a single 1024x768 image after DiT structure slimming, outperforming existing methods.

  • 10 authors
·
Nov 15, 2024 2

Multimodal-Conditioned Latent Diffusion Models for Fashion Image Editing

Fashion illustration is a crucial medium for designers to convey their creative vision and transform design concepts into tangible representations that showcase the interplay between clothing and the human body. In the context of fashion design, computer vision techniques have the potential to enhance and streamline the design process. Departing from prior research primarily focused on virtual try-on, this paper tackles the task of multimodal-conditioned fashion image editing. Our approach aims to generate human-centric fashion images guided by multimodal prompts, including text, human body poses, garment sketches, and fabric textures. To address this problem, we propose extending latent diffusion models to incorporate these multiple modalities and modifying the structure of the denoising network, taking multimodal prompts as input. To condition the proposed architecture on fabric textures, we employ textual inversion techniques and let diverse cross-attention layers of the denoising network attend to textual and texture information, thus incorporating different granularity conditioning details. Given the lack of datasets for the task, we extend two existing fashion datasets, Dress Code and VITON-HD, with multimodal annotations. Experimental evaluations demonstrate the effectiveness of our proposed approach in terms of realism and coherence concerning the provided multimodal inputs.

  • 5 authors
·
Mar 21, 2024

FICE: Text-Conditioned Fashion Image Editing With Guided GAN Inversion

Fashion-image editing represents a challenging computer vision task, where the goal is to incorporate selected apparel into a given input image. Most existing techniques, known as Virtual Try-On methods, deal with this task by first selecting an example image of the desired apparel and then transferring the clothing onto the target person. Conversely, in this paper, we consider editing fashion images with text descriptions. Such an approach has several advantages over example-based virtual try-on techniques, e.g.: (i) it does not require an image of the target fashion item, and (ii) it allows the expression of a wide variety of visual concepts through the use of natural language. Existing image-editing methods that work with language inputs are heavily constrained by their requirement for training sets with rich attribute annotations or they are only able to handle simple text descriptions. We address these constraints by proposing a novel text-conditioned editing model, called FICE (Fashion Image CLIP Editing), capable of handling a wide variety of diverse text descriptions to guide the editing procedure. Specifically with FICE, we augment the common GAN inversion process by including semantic, pose-related, and image-level constraints when generating images. We leverage the capabilities of the CLIP model to enforce the semantics, due to its impressive image-text association capabilities. We furthermore propose a latent-code regularization technique that provides the means to better control the fidelity of the synthesized images. We validate FICE through rigorous experiments on a combination of VITON images and Fashion-Gen text descriptions and in comparison with several state-of-the-art text-conditioned image editing approaches. Experimental results demonstrate FICE generates highly realistic fashion images and leads to stronger editing performance than existing competing approaches.

  • 4 authors
·
Jan 5, 2023

IMAGDressing-v1: Customizable Virtual Dressing

Latest advances have achieved realistic virtual try-on (VTON) through localized garment inpainting using latent diffusion models, significantly enhancing consumers' online shopping experience. However, existing VTON technologies neglect the need for merchants to showcase garments comprehensively, including flexible control over garments, optional faces, poses, and scenes. To address this issue, we define a virtual dressing (VD) task focused on generating freely editable human images with fixed garments and optional conditions. Meanwhile, we design a comprehensive affinity metric index (CAMI) to evaluate the consistency between generated images and reference garments. Then, we propose IMAGDressing-v1, which incorporates a garment UNet that captures semantic features from CLIP and texture features from VAE. We present a hybrid attention module, including a frozen self-attention and a trainable cross-attention, to integrate garment features from the garment UNet into a frozen denoising UNet, ensuring users can control different scenes through text. IMAGDressing-v1 can be combined with other extension plugins, such as ControlNet and IP-Adapter, to enhance the diversity and controllability of generated images. Furthermore, to address the lack of data, we release the interactive garment pairing (IGPair) dataset, containing over 300,000 pairs of clothing and dressed images, and establish a standard pipeline for data assembly. Extensive experiments demonstrate that our IMAGDressing-v1 achieves state-of-the-art human image synthesis performance under various controlled conditions. The code and model will be available at https://github.com/muzishen/IMAGDressing.

  • 8 authors
·
Jul 17, 2024 2

NGL-Prompter: Training-Free Sewing Pattern Estimation from a Single Image

Estimating sewing patterns from images is a practical approach for creating high-quality 3D garments. Due to the lack of real-world pattern-image paired data, prior approaches fine-tune large vision language models (VLMs) on synthetic garment datasets generated by randomly sampling from a parametric garment model GarmentCode. However, these methods often struggle to generalize to in-the-wild images, fail to capture real-world correlations between garment parts, and are typically restricted to single-layer outfits. In contrast, we observe that VLMs are effective at describing garments in natural language, yet perform poorly when asked to directly regress GarmentCode parameters from images. To bridge this gap, we propose NGL (Natural Garment Language), a novel intermediate language that restructures GarmentCode into a representation more understandable to language models. Leveraging this language, we introduce NGL-Prompter, a training-free pipeline that queries large VLMs to extract structured garment parameters, which are then deterministically mapped to valid GarmentCode. We evaluate our method on the Dress4D, CloSe and a newly collected dataset of approximately 5,000 in-the-wild fashion images. Our approach achieves state-of-the-art performance on standard geometry metrics and is strongly preferred in both human and GPT-based perceptual evaluations compared to existing baselines. Furthermore, NGL-prompter can recover multi-layer outfits whereas competing methods focus mostly on single-layer garments, highlighting its strong generalization to real-world images even with occluded parts. These results demonstrate that accurate sewing pattern reconstruction is possible without costly model training. Our code and data will be released for research use.

  • 6 authors
·
Feb 23

FashionMV: Product-Level Composed Image Retrieval with Multi-View Fashion Data

Composed Image Retrieval (CIR) retrieves target images using a reference image paired with modification text. Despite rapid advances, all existing methods and datasets operate at the image level -- a single reference image plus modification text in, a single target image out -- while real e-commerce users reason about products shown from multiple viewpoints. We term this mismatch View Incompleteness and formally define a new Multi-View CIR task that generalizes standard CIR from image-level to product-level retrieval. To support this task, we construct FashionMV, the first large-scale multi-view fashion dataset for product-level CIR, comprising 127K products, 472K multi-view images, and over 220K CIR triplets, built through a fully automated pipeline leveraging large multimodal models. We further propose ProCIR (Product-level Composed Image Retrieval), a modeling framework built upon a multimodal large language model that employs three complementary mechanisms -- two-stage dialogue, caption-based alignment, and chain-of-thought guidance -- together with an optional supervised fine-tuning (SFT) stage that injects structured product knowledge prior to contrastive training. Systematic ablation across 16 configurations on three fashion benchmarks reveals that: (1) alignment is the single most critical mechanism; (2) the two-stage dialogue architecture is a prerequisite for effective alignment; and (3) SFT and chain-of-thought serve as partially redundant knowledge injection paths. Our best 0.8B-parameter model outperforms all baselines, including general-purpose embedding models 10x its size. The dataset, model, and code are publicly available at https://github.com/yuandaxia2001/FashionMV.

  • 3 authors
·
Apr 10

PatternGSL: A Structured Specification Language for Template-Free and Simulation-Ready 3D Garments

Reconstructing realistic, physically plausible garments from a single image remains a fundamental challenge. Template-free methods capture surface geometry but lack explicit sewing structure for simulation; while programmatic systems are simulation-ready but constrained by predefined templates. This reveals a fundamental representation gap between geometric reconstruction and structured garment construction. We present PatternGSL, a structured garment representation in the form of a template-free and learnable specification language that encodes complete sewing patterns, including panel boundaries, parameterized seams, and explicit stitch topology, in a compact and standardized form. PatternGSL preserves the physical rigor of pattern-based models while removing template dependence, elevating sewing structure as a first-class target for generative modeling. We further propose a vision-language framework that predicts PatternGSL specifications directly from a single image and decodes them into garments using lightweight deterministic validity handling, without optimization-based refinement or manual cleanup. In addition, we introduce PatternGSLData, the first large-scale image-to-GSL paired dataset comprising 300K samples with complete sewing pattern annotations, enabling supervised VLM training for structured garment reconstruction. Experiments demonstrate improved pattern accuracy over prior baselines, explicit sewing-structure recovery, reliable cloth simulation, and pattern-level editing through the same deterministic decoding pipeline. Code and data-processing scripts will be released at https://github.com/PatternGSL/PatternGSL.

  • 7 authors
·
Jun 22

ART-VITON: Measurement-Guided Latent Diffusion for Artifact-Free Virtual Try-On

Virtual try-on (VITON) aims to generate realistic images of a person wearing a target garment, requiring precise garment alignment in try-on regions and faithful preservation of identity and background in non-try-on regions. While latent diffusion models (LDMs) have advanced alignment and detail synthesis, preserving non-try-on regions remains challenging. A common post-hoc strategy directly replaces these regions with original content, but abrupt transitions often produce boundary artifacts. To overcome this, we reformulate VITON as a linear inverse problem and adopt trajectory-aligned solvers that progressively enforce measurement consistency, reducing abrupt changes in non-try-on regions. However, existing solvers still suffer from semantic drift during generation, leading to artifacts. We propose ART-VITON, a measurement-guided diffusion framework that ensures measurement adherence while maintaining artifact-free synthesis. Our method integrates residual prior-based initialization to mitigate training-inference mismatch and artifact-free measurement-guided sampling that combines data consistency, frequency-level correction, and periodic standard denoising. Experiments on VITON-HD, DressCode, and SHHQ-1.0 demonstrate that ART-VITON effectively preserves identity and background, eliminates boundary artifacts, and consistently improves visual fidelity and robustness over state-of-the-art baselines.

  • 2 authors
·
Sep 30, 2025

DAMA: Disentangled Body-Anchored Gaussians for Controllable Multi-Layered Avatars

Existing 3D clothed avatar reconstruction methods achieve high visual fidelity but ignore geometric structure and physical plausibility. They either model clothed humans as a single deformable surface or attempt garment disentanglement without enforcing geometric constraints, resulting in ambiguous garment boundaries and no control over stacking or layer ordering. To address these limitations, we introduce DAMA (Disentangled body-Anchored Gaussians for Controllable Multi-layered Avatars), a 3D avatar reconstruction method that produces physically plausible clothed avatars through a dedicated representation and reconstruction method. At the representation level, we bind Gaussians to SMPL-X faces using barycentric in-plane coordinates and a positive normal offset. Based on this parameterization, the reconstruction method lifts 2D segmentations to body-anchored Gaussians, refines layers using topology-guided correction, and jointly optimizes geometry and appearance. DAMA is the first Gaussian avatar reconstruction method from multi-view images to achieve physically plausible layering, clean garment separation, and explicit stacking control. On the full 4D-DRESS dataset (82 scans), it achieves state-of-the-art performance in geometry reconstruction, garment separation, penetration rate, and penetration depth. The representation further supports user-defined garment reordering and fast conversion of body-conforming garments to simulation-ready meshes. Project Page: https://danieleskandar.github.io/dama/

TED-VITON: Transformer-Empowered Diffusion Models for Virtual Try-On

Recent advancements in Virtual Try-On (VTO) have demonstrated exceptional efficacy in generating realistic images and preserving garment details, largely attributed to the robust generative capabilities of text-to-image (T2I) diffusion backbones. However, the T2I models that underpin these methods have become outdated, thereby limiting the potential for further improvement in VTO. Additionally, current methods face notable challenges in accurately rendering text on garments without distortion and preserving fine-grained details, such as textures and material fidelity. The emergence of Diffusion Transformer (DiT) based T2I models has showcased impressive performance and offers a promising opportunity for advancing VTO. Directly applying existing VTO techniques to transformer-based T2I models is ineffective due to substantial architectural differences, which hinder their ability to fully leverage the models' advanced capabilities for improved text generation. To address these challenges and unlock the full potential of DiT-based T2I models for VTO, we propose TED-VITON, a novel framework that integrates a Garment Semantic (GS) Adapter for enhancing garment-specific features, a Text Preservation Loss to ensure accurate and distortion-free text rendering, and a constraint mechanism to generate prompts by optimizing Large Language Model (LLM). These innovations enable state-of-the-art (SOTA) performance in visual quality and text fidelity, establishing a new benchmark for VTO task.

  • 6 authors
·
Nov 25, 2024

Reference-Free Image Quality Assessment for Virtual Try-On via Human Feedback

Given a person image and a garment image, image-based Virtual Try-ON (VTON) synthesizes a try-on image of the person wearing the target garment. As VTON systems become increasingly important in practical applications such as fashion e-commerce, reliable evaluation of their outputs has emerged as a critical challenge. In real-world scenarios, ground-truth images of the same person wearing the target garment are typically unavailable, making reference-based evaluation impractical. Moreover, widely used distribution-level metrics such as Fréchet Inception Distance and Kernel Inception Distance measure dataset-level similarity and fail to reflect the perceptual quality of individual generated images. To address these limitations, we propose Image Quality Assessment for Virtual Try-On (VTON-IQA), a reference-free framework for human-aligned, image-level quality assessment without requiring ground-truth images. To model human perceptual judgments, we construct VTON-QBench, a large-scale human-annotated benchmark comprising 62,688 try-on images generated by 14 representative VTON models and 431,800 quality annotations collected from 13,838 qualified annotators. To the best of our knowledge, this is the largest dataset to date for human subjective evaluation in virtual try-on. Evaluating virtual try-on quality requires verifying both garment fidelity and the preservation of person-specific details. To explicitly model such interactions, we introduce an Interleaved Cross-Attention module that extends standard transformer blocks by inserting a cross-attention layer between self-attention and MLP in the latter blocks. Extensive experiments show that VTON-IQA achieves reliable human-aligned image-level quality prediction. Moreover, we conduct a comprehensive benchmark evaluation of 14 representative VTON models using VTON-IQA.

  • 9 authors
·
Mar 12

DH-VTON: Deep Text-Driven Virtual Try-On via Hybrid Attention Learning

Virtual Try-ON (VTON) aims to synthesis specific person images dressed in given garments, which recently receives numerous attention in online shopping scenarios. Currently, the core challenges of the VTON task mainly lie in the fine-grained semantic extraction (i.e.,deep semantics) of the given reference garments during depth estimation and effective texture preservation when the garments are synthesized and warped onto human body. To cope with these issues, we propose DH-VTON, a deep text-driven virtual try-on model featuring a special hybrid attention learning strategy and deep garment semantic preservation module. By standing on the shoulder of a well-built pre-trained paint-by-example (abbr. PBE) approach, we present our DH-VTON pipeline in this work. Specifically, to extract the deep semantics of the garments, we first introduce InternViT-6B as fine-grained feature learner, which can be trained to align with the large-scale intrinsic knowledge with deep text semantics (e.g.,"neckline" or "girdle") to make up for the deficiency of the commonly adopted CLIP encoder. Based on this, to enhance the customized dressing abilities, we further introduce Garment-Feature ControlNet Plus (abbr. GFC+) module and propose to leverage a fresh hybrid attention strategy for training, which can adaptively integrate fine-grained characteristics of the garments into the different layers of the VTON model, so as to achieve multi-scale features preservation effects. Extensive experiments on several representative datasets demonstrate that our method outperforms previous diffusion-based and GAN-based approaches, showing competitive performance in preserving garment details and generating authentic human images.

  • 2 authors
·
Oct 16, 2024

Eevee: Towards Close-up High-resolution Video-based Virtual Try-on

Video virtual try-on technology provides a cost-effective solution for creating marketing videos in fashion e-commerce. However, its practical adoption is hindered by two critical limitations. First, the reliance on a single garment image as input in current virtual try-on datasets limits the accurate capture of realistic texture details. Second, most existing methods focus solely on generating full-shot virtual try-on videos, neglecting the business's demand for videos that also provide detailed close-ups. To address these challenges, we introduce a high-resolution dataset for video-based virtual try-on. This dataset offers two key features. First, it provides more detailed information on the garments, which includes high-fidelity images with detailed close-ups and textual descriptions; Second, it uniquely includes full-shot and close-up try-on videos of real human models. Furthermore, accurately assessing consistency becomes significantly more critical for the close-up videos, which demand high-fidelity preservation of garment details. To facilitate such fine-grained evaluation, we propose a new garment consistency metric VGID (Video Garment Inception Distance) that quantifies the preservation of both texture and structure. Our experiments validate these contributions. We demonstrate that by utilizing the detailed images from our dataset, existing video generation models can extract and incorporate texture features, significantly enhancing the realism and detail fidelity of virtual try-on results. Furthermore, we conduct a comprehensive benchmark of recent models. The benchmark effectively identifies the texture and structural preservation problems among current methods.

  • 10 authors
·
Nov 24, 2025

Towards Photo-Realistic Virtual Try-On by Adaptively GeneratingleftrightarrowPreserving Image Content

Image visual try-on aims at transferring a target clothing image onto a reference person, and has become a hot topic in recent years. Prior arts usually focus on preserving the character of a clothing image (e.g. texture, logo, embroidery) when warping it to arbitrary human pose. However, it remains a big challenge to generate photo-realistic try-on images when large occlusions and human poses are presented in the reference person. To address this issue, we propose a novel visual try-on network, namely Adaptive Content Generating and Preserving Network (ACGPN). In particular, ACGPN first predicts semantic layout of the reference image that will be changed after try-on (e.g. long sleeve shirtrightarrowarm, armrightarrowjacket), and then determines whether its image content needs to be generated or preserved according to the predicted semantic layout, leading to photo-realistic try-on and rich clothing details. ACGPN generally involves three major modules. First, a semantic layout generation module utilizes semantic segmentation of the reference image to progressively predict the desired semantic layout after try-on. Second, a clothes warping module warps clothing images according to the generated semantic layout, where a second-order difference constraint is introduced to stabilize the warping process during training. Third, an inpainting module for content fusion integrates all information (e.g. reference image, semantic layout, warped clothes) to adaptively produce each semantic part of human body. In comparison to the state-of-the-art methods, ACGPN can generate photo-realistic images with much better perceptual quality and richer fine-details.

  • 6 authors
·
Mar 12, 2020

FashionR2R: Texture-preserving Rendered-to-Real Image Translation with Diffusion Models

Modeling and producing lifelike clothed human images has attracted researchers' attention from different areas for decades, with the complexity from highly articulated and structured content. Rendering algorithms decompose and simulate the imaging process of a camera, while are limited by the accuracy of modeled variables and the efficiency of computation. Generative models can produce impressively vivid human images, however still lacking in controllability and editability. This paper studies photorealism enhancement of rendered images, leveraging generative power from diffusion models on the controlled basis of rendering. We introduce a novel framework to translate rendered images into their realistic counterparts, which consists of two stages: Domain Knowledge Injection (DKI) and Realistic Image Generation (RIG). In DKI, we adopt positive (real) domain finetuning and negative (rendered) domain embedding to inject knowledge into a pretrained Text-to-image (T2I) diffusion model. In RIG, we generate the realistic image corresponding to the input rendered image, with a Texture-preserving Attention Control (TAC) to preserve fine-grained clothing textures, exploiting the decoupled features encoded in the UNet structure. Additionally, we introduce SynFashion dataset, featuring high-quality digital clothing images with diverse textures. Extensive experimental results demonstrate the superiority and effectiveness of our method in rendered-to-real image translation.

  • 7 authors
·
Oct 18, 2024

IMAGGarment-1: Fine-Grained Garment Generation for Controllable Fashion Design

This paper presents IMAGGarment-1, a fine-grained garment generation (FGG) framework that enables high-fidelity garment synthesis with precise control over silhouette, color, and logo placement. Unlike existing methods that are limited to single-condition inputs, IMAGGarment-1 addresses the challenges of multi-conditional controllability in personalized fashion design and digital apparel applications. Specifically, IMAGGarment-1 employs a two-stage training strategy to separately model global appearance and local details, while enabling unified and controllable generation through end-to-end inference. In the first stage, we propose a global appearance model that jointly encodes silhouette and color using a mixed attention module and a color adapter. In the second stage, we present a local enhancement model with an adaptive appearance-aware module to inject user-defined logos and spatial constraints, enabling accurate placement and visual consistency. To support this task, we release GarmentBench, a large-scale dataset comprising over 180K garment samples paired with multi-level design conditions, including sketches, color references, logo placements, and textual prompts. Extensive experiments demonstrate that our method outperforms existing baselines, achieving superior structural stability, color fidelity, and local controllability performance. The code and model are available at https://github.com/muzishen/IMAGGarment-1.

  • 6 authors
·
Apr 17, 2025

Fashion130K: An E-commerce Fashion Dataset for Outfit Generation with Unified Multi-modal Condition

Recent research work on fashion outfit generation focuses on promoting visual consistency of garments by leveraging key information from reference image and text prompt. However, the potential of outfit generation remains underexplored, requiring comprehensive e-commercial dataset and elaborative utilization of multi-modal condition. In this paper, we propose a brand-new e-commerce dataset, named Fashion130k, with various occasions, models, and garment types. For the consistent generation of garment, we design a framework with Unified Multi-modal Condition (UMC) to align and integrate the text and visual prompts into generation model. Specifically, we explore an embedding refiner to extract the unified embeddings of multi-modal prompts, within which a Fusion Transformer is proposed to align the multi-modal embeddings by adjusting the modality gap between text and image. Based on unified embeddings, the attention in generation model is redesigned to emphasis the correlations between prompts and noise image, inducing that the noise image can select the pivotal tokens of prompts for consistent outfit generation. Our dataset and proposed framework offer a general and nuanced exploration of multi-modal prompts for generation models. Extensive experiments on real-world applications and benchmark demonstrate the effectiveness of UMC in visual consistency, achieving promising result than that of SoTA methods.

  • 9 authors
·
May 12

FIT: A Large-Scale Dataset for Fit-Aware Virtual Try-On

Given a person and a garment image, virtual try-on (VTO) aims to synthesize a realistic image of the person wearing the garment, while preserving their original pose and identity. Although recent VTO methods excel at visualizing garment appearance, they largely overlook a crucial aspect of the try-on experience: the accuracy of garment fit -- for example, depicting how an extra-large shirt looks on an extra-small person. A key obstacle is the absence of datasets that provide precise garment and body size information, particularly for "ill-fit" cases, where garments are significantly too large or too small. Consequently, current VTO methods default to generating well-fitted results regardless of the garment or person size. In this paper, we take the first steps towards solving this open problem. We introduce FIT (Fit-Inclusive Try-on), a large-scale VTO dataset comprising over 1.13M try-on image triplets accompanied by precise body and garment measurements. We overcome the challenges of data collection via a scalable synthetic strategy: (1) We programmatically generate 3D garments using GarmentCode and drape them via physics simulation to capture realistic garment fit. (2) We employ a novel re-texturing framework to transform synthetic renderings into photorealistic images while strictly preserving geometry. (3) We introduce person identity preservation into our re-texturing model to generate paired person images (same person, different garments) for supervised training. Finally, we leverage our FIT dataset to train a baseline fit-aware virtual try-on model. Our data and results set the new state-of-the-art for fit-aware virtual try-on, as well as offer a robust benchmark for future research. We will make all data and code publicly available on our project page: https://johannakarras.github.io/FIT.

google Google
·
Apr 8 2

LaDI-VTON: Latent Diffusion Textual-Inversion Enhanced Virtual Try-On

The rapidly evolving fields of e-commerce and metaverse continue to seek innovative approaches to enhance the consumer experience. At the same time, recent advancements in the development of diffusion models have enabled generative networks to create remarkably realistic images. In this context, image-based virtual try-on, which consists in generating a novel image of a target model wearing a given in-shop garment, has yet to capitalize on the potential of these powerful generative solutions. This work introduces LaDI-VTON, the first Latent Diffusion textual Inversion-enhanced model for the Virtual Try-ON task. The proposed architecture relies on a latent diffusion model extended with a novel additional autoencoder module that exploits learnable skip connections to enhance the generation process preserving the model's characteristics. To effectively maintain the texture and details of the in-shop garment, we propose a textual inversion component that can map the visual features of the garment to the CLIP token embedding space and thus generate a set of pseudo-word token embeddings capable of conditioning the generation process. Experimental results on Dress Code and VITON-HD datasets demonstrate that our approach outperforms the competitors by a consistent margin, achieving a significant milestone for the task. Source code and trained models are publicly available at: https://github.com/miccunifi/ladi-vton.

  • 6 authors
·
May 22, 2023

Oxygen-TryOn: Fashion-Native Foundation Model for Any-item Virtual Try-On

We present Oxygen-TryOn, a unified foundation model for any-item virtual try-on. Rather than repurposing a general-purpose image editor, Oxygen-TryOn is fashion-native, built for try-on through a dedicated data engine and try-on-specific training. Given one or more reference items (clean product shots or in-the-wild worn-on photos) and a single target subject image, it synthesizes a photorealistic image of the subject wearing the items across virtually any fashion category. Prior systems handle a single garment category in a studio setting, and recent multi-reference methods remain garment-centric; in contrast, Oxygen-TryOn supports diverse items and scenarios, including full- and half-body views, a variable number of references, and free multi-item composition, while faithfully preserving both subject identity and item appearance. Instead of mask-based inpainting, we reformulate try-on as a multi-reference, understanding-driven generation task. We build a data engine that collects, manufactures, annotates, and filters high-quality try-on data at scale, and design a three-stage recipe of continued pre-training (CPT), supervised fine-tuning (SFT), and reinforcement learning (RL). The RL stage uses a hybrid reward combining an in-house try-on reward model with a proprietary, rubric-guided general-purpose model, jointly supervising fine-grained consistency and instruction-level quality. It also follows general editing instructions (e.g., pose changes) in the same pass. Across public benchmarks and our in-house Oxygen-TryOn Bench, it achieves state-of-the-art consistency and realism on single-item try-on and leads on multi-item try-on, matching or surpassing both leading proprietary systems (Nano Banana Pro, GPT-Image-2, Seedream5 Lite) and open-source models (FLUX.2).

JD-company JD.com
·
Jul 22 3

OmniVTON: Training-Free Universal Virtual Try-On

Image-based Virtual Try-On (VTON) techniques rely on either supervised in-shop approaches, which ensure high fidelity but struggle with cross-domain generalization, or unsupervised in-the-wild methods, which improve adaptability but remain constrained by data biases and limited universality. A unified, training-free solution that works across both scenarios remains an open challenge. We propose OmniVTON, the first training-free universal VTON framework that decouples garment and pose conditioning to achieve both texture fidelity and pose consistency across diverse settings. To preserve garment details, we introduce a garment prior generation mechanism that aligns clothing with the body, followed by continuous boundary stitching technique to achieve fine-grained texture retention. For precise pose alignment, we utilize DDIM inversion to capture structural cues while suppressing texture interference, ensuring accurate body alignment independent of the original image textures. By disentangling garment and pose constraints, OmniVTON eliminates the bias inherent in diffusion models when handling multiple conditions simultaneously. Experimental results demonstrate that OmniVTON achieves superior performance across diverse datasets, garment types, and application scenarios. Notably, it is the first framework capable of multi-human VTON, enabling realistic garment transfer across multiple individuals in a single scene. Code is available at https://github.com/Jerome-Young/OmniVTON

  • 7 authors
·
Jul 20, 2025

Product-Level Try-on: Characteristics-preserving Try-on with Realistic Clothes Shading and Wrinkles

Image-based virtual try-on systems,which fit new garments onto human portraits,are gaining research attention.An ideal pipeline should preserve the static features of clothes(like textures and logos)while also generating dynamic elements(e.g.shadows,folds)that adapt to the model's pose and environment.Previous works fail specifically in generating dynamic features,as they preserve the warped in-shop clothes trivially with predicted an alpha mask by composition.To break the dilemma of over-preserving and textures losses,we propose a novel diffusion-based Product-level virtual try-on pipeline,\ie PLTON, which can preserve the fine details of logos and embroideries while producing realistic clothes shading and wrinkles.The main insights are in three folds:1)Adaptive Dynamic Rendering:We take a pre-trained diffusion model as a generative prior and tame it with image features,training a dynamic extractor from scratch to generate dynamic tokens that preserve high-fidelity semantic information. Due to the strong generative power of the diffusion prior,we can generate realistic clothes shadows and wrinkles.2)Static Characteristics Transformation: High-frequency Map(HF-Map)is our fundamental insight for static representation.PLTON first warps in-shop clothes to the target model pose by a traditional warping network,and uses a high-pass filter to extract an HF-Map for preserving static cloth features.The HF-Map is used to generate modulation maps through our static extractor,which are injected into a fixed U-net to synthesize the final result.To enhance retention,a Two-stage Blended Denoising method is proposed to guide the diffusion process for correct spatial layout and color.PLTON is finetuned only with our collected small-size try-on dataset.Extensive quantitative and qualitative experiments on 1024 768 datasets demonstrate the superiority of our framework in mimicking real clothes dynamics.

  • 4 authors
·
Jan 20, 2024 1

DetailAnywhere: Fashion Detail Generation via Cross-Modal Feature Alignment Distillation

Diffusion-based generative AI has achieved remarkable success in e-commerce applications such as virtual try-on, poster generation, and product background synthesis. However, when making online purchasing decisions for apparel, consumers also desire the freedom to examine specific detail regions of interest, such as collars, cuffs, and fabric textures, yet existing methods have not explicitly studied this setting. We therefore formalize a new, non-template task: Fashion Detail Generation with focus conditioning, and release FDBench, the first benchmark comprising 40K+ human-verified reference-detail pairs across 41 different categories. This task poses a unique semantic gap challenge: the model must bridge the correspondence between a focus marker on a product reference image and a photorealistic close-up view of the indicated region, while faithfully preserving the garment's identity, without any precise prompt. To bridge this gap, we propose Cross-modal Feature Alignment Distillation (CFAD), which leverages a fine-tuned DINOv3 teacher to align both branches of a Multimodal Diffusion Transformer in a shared semantic space via dual-branch distillation. To further improve consistency between generated details and reference images, we introduce a consistency reward model that jointly scores image pairs along three quality axes and optimizes generation via reinforcement learning. Experiments show that our model DetailAnywhere significantly outperforms all state-of-the-art opensource methods across all metrics and human evaluations.

  • 15 authors
·
Jul 1

AniDress: Animatable Loose-Dressed Avatar from Sparse Views Using Garment Rigging Model

Recent communities have seen significant progress in building photo-realistic animatable avatars from sparse multi-view videos. However, current workflows struggle to render realistic garment dynamics for loose-fitting characters as they predominantly rely on naked body models for human modeling while leaving the garment part un-modeled. This is mainly due to that the deformations yielded by loose garments are highly non-rigid, and capturing such deformations often requires dense views as supervision. In this paper, we introduce AniDress, a novel method for generating animatable human avatars in loose clothes using very sparse multi-view videos (4-8 in our setting). To allow the capturing and appearance learning of loose garments in such a situation, we employ a virtual bone-based garment rigging model obtained from physics-based simulation data. Such a model allows us to capture and render complex garment dynamics through a set of low-dimensional bone transformations. Technically, we develop a novel method for estimating temporal coherent garment dynamics from a sparse multi-view video. To build a realistic rendering for unseen garment status using coarse estimations, a pose-driven deformable neural radiance field conditioned on both body and garment motions is introduced, providing explicit control of both parts. At test time, the new garment poses can be captured from unseen situations, derived from a physics-based or neural network-based simulator to drive unseen garment dynamics. To evaluate our approach, we create a multi-view dataset that captures loose-dressed performers with diverse motions. Experiments show that our method is able to render natural garment dynamics that deviate highly from the body and generalize well to both unseen views and poses, surpassing the performance of existing methods. The code and data will be publicly available.

  • 6 authors
·
Jan 27, 2024

Tstars-Tryon 1.0: Robust and Realistic Virtual Try-On for Diverse Fashion Items

Recent advances in image generation and editing have opened new opportunities for virtual try-on. However, existing methods still struggle to meet complex real-world demands. We present Tstars-Tryon 1.0, a commercial-scale virtual try-on system that is robust, realistic, versatile, and highly efficient. First, our system maintains a high success rate across challenging cases like extreme poses, severe illumination variations, motion blur, and other in-the-wild conditions. Second, it delivers highly photorealistic results with fine-grained details, faithfully preserving garment texture, material properties, and structural characteristics, while largely avoiding common AI-generated artifacts. Third, beyond apparel try-on, our model supports flexible multi-image composition (up to 6 reference images) across 8 fashion categories, with coordinated control over person identity and background. Fourth, to overcome the latency bottlenecks of commercial deployment, our system is heavily optimized for inference speed, delivering near real-time generation for a seamless user experience. These capabilities are enabled by an integrated system design spanning end-to-end model architecture, a scalable data engine, robust infrastructure, and a multi-stage training paradigm. Extensive evaluation and large-scale product deployment demonstrate that Tstars-Tryon1.0 achieves leading overall performance. To support future research, we also release a comprehensive benchmark. The model has been deployed at an industrial scale on the Taobao App, serving millions of users with tens of millions of requests.

alibaba-inc Alibaba-Inc
·
Apr 20 8

3D Magic Mirror: Clothing Reconstruction from a Single Image via a Causal Perspective

This research aims to study a self-supervised 3D clothing reconstruction method, which recovers the geometry shape and texture of human clothing from a single image. Compared with existing methods, we observe that three primary challenges remain: (1) 3D ground-truth meshes of clothing are usually inaccessible due to annotation difficulties and time costs; (2) Conventional template-based methods are limited to modeling non-rigid objects, e.g., handbags and dresses, which are common in fashion images; (3) The inherent ambiguity compromises the model training, such as the dilemma between a large shape with a remote camera or a small shape with a close camera. In an attempt to address the above limitations, we propose a causality-aware self-supervised learning method to adaptively reconstruct 3D non-rigid objects from 2D images without 3D annotations. In particular, to solve the inherent ambiguity among four implicit variables, i.e., camera position, shape, texture, and illumination, we introduce an explainable structural causal map (SCM) to build our model. The proposed model structure follows the spirit of the causal map, which explicitly considers the prior template in the camera estimation and shape prediction. When optimization, the causality intervention tool, i.e., two expectation-maximization loops, is deeply embedded in our algorithm to (1) disentangle four encoders and (2) facilitate the prior template. Extensive experiments on two 2D fashion benchmarks (ATR and Market-HQ) show that the proposed method could yield high-fidelity 3D reconstruction. Furthermore, we also verify the scalability of the proposed method on a fine-grained bird dataset, i.e., CUB. The code is available at https://github.com/layumi/ 3D-Magic-Mirror .

  • 5 authors
·
Apr 27, 2022

DiffFashion: Reference-based Fashion Design with Structure-aware Transfer by Diffusion Models

Image-based fashion design with AI techniques has attracted increasing attention in recent years. We focus on a new fashion design task, where we aim to transfer a reference appearance image onto a clothing image while preserving the structure of the clothing image. It is a challenging task since there are no reference images available for the newly designed output fashion images. Although diffusion-based image translation or neural style transfer (NST) has enabled flexible style transfer, it is often difficult to maintain the original structure of the image realistically during the reverse diffusion, especially when the referenced appearance image greatly differs from the common clothing appearance. To tackle this issue, we present a novel diffusion model-based unsupervised structure-aware transfer method to semantically generate new clothes from a given clothing image and a reference appearance image. In specific, we decouple the foreground clothing with automatically generated semantic masks by conditioned labels. And the mask is further used as guidance in the denoising process to preserve the structure information. Moreover, we use the pre-trained vision Transformer (ViT) for both appearance and structure guidance. Our experimental results show that the proposed method outperforms state-of-the-art baseline models, generating more realistic images in the fashion design task. Code and demo can be found at https://github.com/Rem105-210/DiffFashion.

  • 6 authors
·
Feb 13, 2023

High-Fidelity Virtual Try-on with Large-Scale Unpaired Learning

Virtual try-on (VTON) transfers a target clothing image to a reference person, where clothing fidelity is a key requirement for downstream e-commerce applications. However, existing VTON methods still fall short in high-fidelity try-on due to the conflict between the high diversity of dressing styles (\eg clothes occluded by pants or distorted by posture) and the limited paired data for training. In this work, we propose a novel framework Boosted Virtual Try-on (BVTON) to leverage the large-scale unpaired learning for high-fidelity try-on. Our key insight is that pseudo try-on pairs can be reliably constructed from vastly available fashion images. Specifically, 1) we first propose a compositional canonicalizing flow that maps on-model clothes into pseudo in-shop clothes, dubbed canonical proxy. Each clothing part (sleeves, torso) is reversely deformed into an in-shop-like shape to compositionally construct the canonical proxy. 2) Next, we design a layered mask generation module that generates accurate semantic layout by training on canonical proxy. We replace the in-shop clothes used in conventional pipelines with the derived canonical proxy to boost the training process. 3) Finally, we propose an unpaired try-on synthesizer by constructing pseudo training pairs with randomly misaligned on-model clothes, where intricate skin texture and clothes boundaries can be generated. Extensive experiments on high-resolution (1024times768) datasets demonstrate the superiority of our approach over state-of-the-art methods both qualitatively and quantitatively. Notably, BVTON shows great generalizability and scalability to various dressing styles and data sources.

  • 3 authors
·
Nov 3, 2024

Dressing the Imagination: A Dataset for AI-Powered Translation of Text into Fashion Outfits and A Novel KAN Adapter for Enhanced Feature Adaptation

Specialized datasets that capture the fashion industry's rich language and styling elements can boost progress in AI-driven fashion design. We present FLORA, (Fashion Language Outfit Representation for Apparel Generation), the first comprehensive dataset containing 4,330 curated pairs of fashion outfits and corresponding textual descriptions. Each description utilizes industry-specific terminology and jargon commonly used by professional fashion designers, providing precise and detailed insights into the outfits. Hence, the dataset captures the delicate features and subtle stylistic elements necessary to create high-fidelity fashion designs. We demonstrate that fine-tuning generative models on the FLORA dataset significantly enhances their capability to generate accurate and stylistically rich images from textual descriptions of fashion sketches. FLORA will catalyze the creation of advanced AI models capable of comprehending and producing subtle, stylistically rich fashion designs. It will also help fashion designers and end-users to bring their ideas to life. As a second orthogonal contribution, we introduce NeRA (Nonlinear low-rank Expressive Representation Adapter), a novel adapter architecture based on Kolmogorov-Arnold Networks (KAN). Unlike traditional PEFT techniques such as LoRA, LoKR, DoRA, and LoHA that use MLP adapters, NeRA uses learnable spline-based nonlinear transformations, enabling superior modeling of complex semantic relationships, achieving strong fidelity, faster convergence and semantic alignment. Extensive experiments on our proposed FLORA and LAION-5B datasets validate the superiority of NeRA over existing adapters. We will open-source both the FLORA dataset and our implementation code.

  • 5 authors
·
Nov 21, 2024

Holi-DETR: Holistic Fashion Item Detection Leveraging Contextual Information

Fashion item detection is challenging due to the ambiguities introduced by the highly diverse appearances of fashion items and the similarities among item subcategories. To address this challenge, we propose a novel Holistic Detection Transformer (Holi-DETR) that detects fashion items in outfit images holistically, by leveraging contextual information. Fashion items often have meaningful relationships as they are combined to create specific styles. Unlike conventional detectors that detect each item independently, Holi-DETR detects multiple items while reducing ambiguities by leveraging three distinct types of contextual information: (1) the co-occurrence relationship between fashion items, (2) the relative position and size based on inter-item spatial arrangements, and (3) the spatial relationships between items and human body key-points. %Holi-DETR explicitly incorporates three types of contextual information: (1) the co-occurrence probability between fashion items, (2) the relative position and size based on inter-item spatial arrangements, and (3) the spatial relationships between items and human body key-points. To this end, we propose a novel architecture that integrates these three types of heterogeneous contextual information into the Detection Transformer (DETR) and its subsequent models. In experiments, the proposed methods improved the performance of the vanilla DETR and the more recently developed Co-DETR by 3.6 percent points (pp) and 1.1 pp, respectively, in terms of average precision (AP).

  • 3 authors
·
Dec 29, 2025

High-Resolution Virtual Try-On with Misalignment and Occlusion-Handled Conditions

Image-based virtual try-on aims to synthesize an image of a person wearing a given clothing item. To solve the task, the existing methods warp the clothing item to fit the person's body and generate the segmentation map of the person wearing the item before fusing the item with the person. However, when the warping and the segmentation generation stages operate individually without information exchange, the misalignment between the warped clothes and the segmentation map occurs, which leads to the artifacts in the final image. The information disconnection also causes excessive warping near the clothing regions occluded by the body parts, so-called pixel-squeezing artifacts. To settle the issues, we propose a novel try-on condition generator as a unified module of the two stages (i.e., warping and segmentation generation stages). A newly proposed feature fusion block in the condition generator implements the information exchange, and the condition generator does not create any misalignment or pixel-squeezing artifacts. We also introduce discriminator rejection that filters out the incorrect segmentation map predictions and assures the performance of virtual try-on frameworks. Experiments on a high-resolution dataset demonstrate that our model successfully handles the misalignment and occlusion, and significantly outperforms the baselines. Code is available at https://github.com/sangyun884/HR-VITON.

  • 5 authors
·
Jun 28, 2022

One Model For All: Partial Diffusion for Unified Try-On and Try-Off in Any Pose

Recent diffusion-based approaches have made significant advances in image-based virtual try-on, enabling more realistic and end-to-end garment synthesis. However, most existing methods remain constrained by their reliance on exhibition garments and segmentation masks, as well as their limited ability to handle flexible pose variations. These limitations reduce their practicality in real-world scenarios-for instance, users cannot easily transfer garments worn by one person onto another, and the generated try-on results are typically restricted to the same pose as the reference image. In this paper, we introduce OMFA (One Model For All), a unified diffusion framework for both virtual try-on and try-off that operates without the need for exhibition garments and supports arbitrary poses. For example, OMFA enables removing garments from a source person (try-off) and transferring them onto a target person (try-on), while also allowing the generated target to appear in novel poses-even without access to multi-pose images of that person. OMFA is built upon a novel partial diffusion strategy that selectively applies noise and denoising to individual components of the joint input-such as the garment, the person image, or the face-enabling dynamic subtask control and efficient bidirectional garment-person transformation. The framework is entirely mask-free and requires only a single portrait and a target pose as input, making it well-suited for real-world applications. Additionally, by leveraging SMPL-X-based pose conditioning, OMFA supports multi-view and arbitrary-pose try-on from just one image. Extensive experiments demonstrate that OMFA achieves state-of-the-art results on both try-on and try-off tasks, providing a practical and generalizable solution for virtual garment synthesis. The project page is here: https://onemodelforall.github.io/.

  • 5 authors
·
Aug 6, 2025

Mobile-VTON: High-Fidelity On-Device Virtual Try-On

Virtual try-on (VTON) has recently achieved impressive visual fidelity, but most existing systems require uploading personal photos to cloud-based GPUs, raising privacy concerns and limiting on-device deployment. To address this, we present Mobile-VTON, a high-quality, privacy-preserving framework that enables fully offline virtual try-on on commodity mobile devices using only a single user image and a garment image. Mobile-VTON introduces a modular TeacherNet-GarmentNet-TryonNet (TGT) architecture that integrates knowledge distillation, garment-conditioned generation, and garment alignment into a unified pipeline optimized for on-device efficiency. Within this framework, we propose a Feature-Guided Adversarial (FGA) Distillation strategy that combines teacher supervision with adversarial learning to better match real-world image distributions. GarmentNet is trained with a trajectory-consistency loss to preserve garment semantics across diffusion steps, while TryonNet uses latent concatenation and lightweight cross-modal conditioning to enable robust garment-to-person alignment without large-scale pretraining. By combining these components, Mobile-VTON achieves high-fidelity generation with low computational overhead. Experiments on VITON-HD and DressCode at 1024 x 768 show that it matches or outperforms strong server-based baselines while running entirely offline. These results demonstrate that high-quality VTON is not only feasible but also practical on-device, offering a secure solution for real-world applications. Code and project page are available at https://zhenchenwan.github.io/Mobile-VTON/.

  • 8 authors
·
Mar 1